I am sure you are familiar with this evergreen dialogue from ‘The Witcher’
Or “Winter Is Coming,” a famous dialogue which alone motivated the ‘House Stark’ in ‘The Game of Thrones’ to survive battles. Even hearing it now gives shivers down the spine of gamers.
This is known as the ‘Power of Writing.’
Becoming a Video Game Writer is not an easy task because you are entrusted with drafting battle dialogues, mission scripts, in-game texts, and trailers. You also get a seat at the table during the pre-development phase, and you are tasked to work closely with the designing team to create various fascinating missions.
However, you won’t be telling the story by yourself.
Honestly, Game Development is quite exciting, and how a story can be significantly shaped with time and resources is stunning.
As a video game writer, you should be prepared to take care of any production issues with character designs and creative story ideas. It takes a massive team of developers and designers to make a single character or set up the elements of a new mission.
Since ‘AAA’ video game narrating or storytelling focuses on multiplayer games and is not a mission that can be done alone, you’ll need a couple of allies to help you during the journey.
But, why?
“The safety is in numbers,” as any productive team requires allies that have different ranges of skills.
Having unique narrating viewpoints boosts the experience of a player concerning the game’s story. It would be best to understand how every field has expertise in knowing how to describe a story. If you have more allies close to you, it indicates a more striking opportunity for the Game Development journey to succeed.
Every choice you make as a video game writer will require a designer’s time and resources, and it could be an illustrator, programmer, concept artist, or 3D modeler.
You need to understand that every field of work affects the game’s story and characters, which we will expose today!
Concept Artists: Visual Storytellers
Assuming you need to toss a new character into the story, then, at that point, you should contact a Concept Artist from a reputed ‘Concept Art School’ first by providing them with various character quotes, backstory, or any ideas recognized with how the character ought to resemble.
The reason is that ‘First Impression Matters’
Before your character even opens his mouth to say the written dialogue, like “I Will Make You an Offer You Can’t Refuse,” – Godfather, his appearance should explain himself and tell the player everything there is to know about him.
Mission Designers: Interactive Storytellers
Mission Designers see the story through a player’s actions and how they progress with the ongoing mission. Clarity is important to them since, assuming that a player fails to understand what they’re supposed to do, then, at that point, an undeniable question arises, ‘why should I do it?’
I mean, imagine playing the same mission for the 100th time only to figure every minor drawback of the game.
Level Designers: Environmental Storytellers
Natural Environmental Storytellers are the most familiar with the art resources to describe a story. It very well may be anything recognized with a prop that can improve a mission or character.
For example, a specific armour set-piece, a crashed ghost ship, or even a blood trail!
You can surely improve the origin story of a game by zeroing in on the importance of a mission. However, designing and explaining abstract methods in a game can be a painful job. It includes a range of skills essential to organize the segments’, such as sound, space, environment, timing, animation, and design.
By joining a ‘Game Design Course’ and acquiring appropriate guidance from an instructive establishment like the MAGES Institute, you can bring forth your inner talents and make your very own name in the gaming industry.